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Hi there! 
I'm Coby and I'm an XR developer!

My Story

My journey started at Georgia State University where I was working towards my undergraduate degree in accounting. Math has always been something that came very easy to me, so I would always try to find new things on top of class to challenge me. I love the idea of always having to learn. Because new technology is constantly being discovered, my XR skills will always be evolving. While doing my research I stumbled upon Unity 3D, which was a great hybrid of the two things I have the most love for, mathematics and gaming, creating spaces using C# within Unity.

To further my learning, in the Spring of 2021 I fully immersed myself in the NYU Tandon School of Engineering: AR/VR and 3D Development Professional Certificate program. This program has been a great experience and a very welcoming introduction into the world of XR. Being that I am only a little over a year into my XR journey, there are so many things that I would like to do throughout this journey, with one of my largest goals in mind, which is being able to create a VR application that allows shoppers to resize a 3D mannequin to align with the shopper’s real-life size in order to have the most accurate and effective online shopping experience possible.

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