top of page
Portfolio of Coby Gregory
American Ninja Obstacle Course
Using Unity, I created a 3D world that attaches custom components to game objects. Also utilizing the unity prefab system, I created reusable game objects, to give the obstacle course more complexity. This obstacle course was one of my first projects in unity. The project is a combination of sliding and rotating objects working together to create a more difficult journey to the end of the course.




bottom of page